Play the REZPLZ demo Today!
REZPLZ is a passion project that started several years ago as a dream and is now turning into a reality. There is still a lot of work to be done, but the game is currently in a playable and very fun state. We would love to hear what you think, so please feel free to contact us and let us know what you thought of the game.
The demo is for windows only at the moment.
Playing with a controller is recommended.
Playing with a friend is recommended.
This game is in development, so please let us know if you encounter any issues or bugs.
Click Here if you need further instructions.
There is a feedback form at the bottom of the page if you are interested in sharing your thoughts (it's very short)
The tutorial text will automatically switch between keyboard and mouse or Xbox
Smaller download size
Minor performance optimization
The demo has been updated to match the build we showed at PRGE
The new demo includes
1. A new intro sequence
2. You can now hold small objects while grabbing ledges
3. New secret skullerfly skins
Improved camera behavior
Mask glitch fixed
New and improved chain swing physics
Added a how to pick up objects tutorial section
You can now turn goats into guts if you quickly attack them over and over
Added code to protect players from pushing each other off ledges
Brightened the foreground to make for better visibility
Fixed a minor wall jump glitch
Fixed wall drag animation glitch
Updated race score screen
Widened corpse collider on the NPC spike corpse
Widened the collider on the player's head while they melt in lava
Time is measured in actual time now :)
Fixed camera glitch
Added the reaper
Made it possible to grab ledges while carrying objects (drop object)
Removed unnecessary ledge colliders
Added a sneak preview trailer after the demo
Added more movement sounds
Adjusted attack effects to show that your staffs are not just pretty sticks
Fixed a rare animation bug
Fixed wax stamp for scoring
Changed wall jump mechanic (infinite wall jump/farther wall jump)
Fixed spike death glitch
improved camera behaviour
Added controls (Carry and throw objects)
Improved intro sequence
Keyboard control glitch fixed
Added credits with performance based scoring
Pause menu sound controls updated
New level select screen
New controls screen
New boss intro music and boss track
Updated PC controls (thanks Bob)
Added PC controls to the pause menu
Having issues with the Mac download
Updated sounds in menu and level
Fixed fire ball glitches
Made lazarus stones purpose more obvious